#include <chrono>
#include <limits>
#include <memory>
#include <mutex>
#include <optional>
#include <shared_mutex>
#include <string>
#include <vector>
#include <message_filters/subscriber.h>
#include <message_filters/sync_policies/approximate_time.h>
#include <message_filters/synchronizer.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl_conversions/pcl_conversions.h>
#include <tf2_ros/buffer.h>
#include <tf2_ros/transform_listener.h>
#include <geometry_msgs/msg/transform_stamped.hpp>
#include <point_cloud_transport/point_cloud_transport.hpp>
#include <point_cloud_transport/subscriber_filter.hpp>
#include <rclcpp/rclcpp.hpp>
#include <tf2_sensor_msgs/tf2_sensor_msgs.hpp>
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